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Matthews Learns Lego Coding

Students in the Matthews Learning Lab 3rd - 5th grade group learned a lot about coding in an unusual way; they used Legos!  

Students were given a maze so they can have a frame of reference for setting their character up to get out of the maze.  Once they place the figure at the START point of the maze, they would then have to figure out which steps to take to get the character to the END.  To do this, the students would have to pull from different directions to manipulate their characters next move until they are out of the maze.  This is a great way to introduce problem solving and learn what it means to "code" programs. 


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